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Marc Humphreys
3D Animation
Emily the Grease Monkey
Overview:
The first character created at SAE, where I was required to generate a character walk cycle from concept to final animation Using;
- Maya 2017 for Modeling, Rigging and Animation
- Krita for Texturing
- Blender for Compositing
Emily:
Emily the Grease Monkey is an adolescent mechanic living a post-apocalyptic work, her ingenuity and natural talent with machines have allowed her to survive and maintain a mechanical repairs business with her uncle.
Character Development
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